Sciweavers

238 search results - page 41 / 48
» Evaluating Adaptive Feedback in an Educational Computer Game
Sort
View
68
Voted
CHI
2010
ACM
15 years 4 months ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
ICDCS
2011
IEEE
13 years 9 months ago
Economical and Robust Provisioning of N-Tier Cloud Workloads: A Multi-level Control Approach
—Resource provisioning for N-tier web applications in Clouds is non-trivial due to at least two reasons. First, there is an inherent optimization conflict between cost of resour...
PengCheng Xiong, Zhikui Wang, Simon Malkowski, Qin...
AI
2010
Springer
14 years 7 months ago
Agent decision-making in open mixed networks
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in...
Ya'akov Gal, Barbara J. Grosz, Sarit Kraus, Avi Pf...
AUTOMOTIVEUI
2009
ACM
15 years 4 months ago
Enhanced auditory menu cues improve dual task performance and are preferred with in-vehicle technologies
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...
IUI
2003
ACM
15 years 2 months ago
An experiment in automated humorous output production
Computational humor will be needed in interfaces, no less than other cognitive capabilities. There are many practical settings where computational humor will add value. Among them...
Oliviero Stock, Carlo Strapparava