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» Evaluating Adaptive Feedback in an Educational Computer Game
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ACMACE
2007
ACM
15 years 1 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
HAPTICS
2011
IEEE
14 years 1 months ago
Toward haptic/aural touchscreen display of graphical mathematics for the education of blind students
We propose the use of a haptic touchscreen to convey graphical and mathematical concepts through aural and/or vibratory tactile feedback. We hypothesize that an important applicat...
Jenna L. Toennies, Jessica Burgner, Thomas J. With...
102
Voted
JUCS
2008
281views more  JUCS 2008»
14 years 9 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
HCI
2009
14 years 7 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
SIGCSE
2008
ACM
119views Education» more  SIGCSE 2008»
14 years 9 months ago
Exploring studio-based instructional models for computing education
While the demand for college graduates with computing skills continues to rise, such skills no longer equate to mere programming skills. Modern day computing jobs demand design, c...
Christopher D. Hundhausen, N. Hari Narayanan, Mart...