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CVPR
2012
IEEE
13 years 4 days ago
Consistent depth maps recovery from a trinocular video sequence
In this paper, we propose a novel dense depth recovery method for a trinocular video sequence. Specifically, we contribute a novel trinocular stereo matching model, which can eff...
Wenzhuo Yang, Guofeng Zhang, Hujun Bao, Jiwon Kim,...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 2 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
ETRA
2010
ACM
221views Biometrics» more  ETRA 2010»
15 years 4 months ago
Advanced gaze visualizations for three-dimensional virtual environments
Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimens...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
HUMO
2007
Springer
15 years 3 months ago
Multi-activity Tracking in LLE Body Pose Space
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
IJCNN
2000
IEEE
15 years 2 months ago
Simulation of a Digital Neuro-Chip for Spiking Neural Networks
: Conventional hardware platforms are far from reaching real-time simulation requirements of complex spiking neural networks (SNN). Therefore we designed an accelerator board with ...
Tim Schönauer, S. Atasoy, N. Mehrtash, Heinri...