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DSRT
2008
IEEE
15 years 11 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
DSD
2007
IEEE
164views Hardware» more  DSD 2007»
15 years 11 months ago
Execution-time Prediction for Dynamic Streaming Applications with Task-level Parallelism
— Programmable multiprocessor systems-on-chip are becoming the preferred implementation platform for embedded streaming applications. This enables using more software components,...
Peter Poplavko, Twan Basten, Jef L. van Meerbergen
121
Voted
KBSE
2007
IEEE
15 years 11 months ago
A dynamic birthmark for java
Code theft is a threat for companies that consider code as a core asset. A birthmark can help them to prove code theft by identifying intrinsic properties of a program. Two progra...
David Schuler, Valentin Dallmeier, Christian Lindi...
141
Voted
CIG
2005
IEEE
15 years 10 months ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan
140
Voted
NCA
2005
IEEE
15 years 10 months ago
Decentralized Schemes for Size Estimation in Large and Dynamic Groups
Large-scale and dynamically changing distributed systems such as the Grid, peer-to-peer overlays, etc., need to collect several kinds of global statistics in a decentralized manne...
Dionysios Kostoulas, Dimitrios Psaltoulis, Indrani...