A recurrent question in the design of intelligent agents is how to assign degrees of beliefs, or subjective probabilities, to various events in a relational environment. In the sta...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
The proliferation of biological sequence data has motivated the need for an extremely fast probabilistic sequence search. One method for performing this search involves evaluating...
In this paper we investigate the role of user emotions in human-machine goal-oriented conversations. There has been a growing interest in predicting emotions from acted and non-act...
To access the content of digital texts efficiently, it is necessary to provide more sophisticated access than keyword based searching. Genescene provides biomedical researchers wi...
Gondy Leroy, Hsinchun Chen, Jesse D. Martinez, Sha...