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CHI
2009
ACM
15 years 10 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
CSCW
2008
ACM
14 years 11 months ago
Understanding the implications of social translucence for systems supporting communication at work
In this paper we describe a study that explored the implications of the Social Translucence framework for designing systems that support communications at work. Two systems design...
Agnieszka Matysiak Szóstek, Evangelos Karap...
IVA
2005
Springer
15 years 2 months ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
SSPR
2010
Springer
14 years 7 months ago
A Psychophysical Evaluation of Texture Degradation Descriptors
Delivering digitally a realistic appearance of materials is one of the most difficult tasks of computer vision. Accurate representation of surface texture can be obtained by means ...
Jirí Filip, Pavel Vácha, Michal Hain...
ACRI
2006
Springer
15 years 3 months ago
Modeling Crowd Behavior Based on Social Comparison Theory: Extended Abstract
on Theory: Extended Abstract Natalie Fridman and Gal Kaminka Bar Ilan University, Israel The MAVERICK Group Computer Science Department {fridman,galk}cs.biu.ac.il Abstract. Modelin...
Natalie Fridman, Gal A. Kaminka