: Education can benefit from the use of technology in the teaching process. This has been done in the past using various technologies. In recent years, computers, information syste...
We present GreenHat, an interactive mobile learning application that helps students learn about biodiversity and sustainability issues in their surroundings from experts’ points...
Kimiko Ryokai, Lora Oehlberg, Michael Manoochehri,...
This paper focuses on technologies that enable meaningful, constructionist interaction in collaborative music environments. In particular, it describes the design and implementati...
Conor McCarthy, James Bligh, Kevin Jennings, Brend...
“Programmable bricks” are microcontroller-based devices that can be used in various educational projects, such as robotic prototypes, environmental sensing, and interactive ar...
A major challenge in robotics and artificial intelligence lies in creating robots that are to cooperate with people in human-populated environments, e.g. for domestic assistance ...