The University of the Digital Society is based on interactions that facilitate learning in a new pragmatic context. Catalysts involved in the learning process replace the traditio...
This paper explains a method for leveraging the standard video timeline widget as an interactive visualization of image features. An eye-tracking experiment is described with resu...
In the quest to find instructional approaches that benefit student learning, engagement, and retention, evidence suggests providing students with hands-on practice is a worthwhile...
Kristy Elizabeth Boyer, Robert Phillips, Michael D...
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
Enabling virtual agents to quickly and accurately infer users’ psychological characteristics such as their personality could support a broad range of applications in education, t...
Jennifer L. Robison, Jonathan P. Rowe, Scott W. Mc...