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JNCA
2006
114views more  JNCA 2006»
14 years 9 months ago
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Anders I. Mørch, Jan A. Dolonen, Jan Eirik ...
UM
2010
Springer
14 years 7 months ago
Inducing Effective Pedagogical Strategies Using Learning Context Features
Effective pedagogical strategies are important for e-learning environments. While it is assumed that an effective learning environment should craft and adapt its actions to the use...
Min Chi, Kurt VanLehn, Diane J. Litman, Pamela W. ...
CHI
2008
ACM
15 years 10 months ago
CareLog: a selective archiving tool for behavior management in schools
Identifying the function of problem behavior can lead to the development of more effective interventions. One way to identify the function is through functional behavior assessmen...
Gillian R. Hayes, Lamar M. Gardere, Gregory D. Abo...
IWEC
2004
14 years 11 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
AAAI
2008
15 years 4 days ago
Spatial Scaffolding for Sociable Robot Learning
Spatial scaffolding is a naturally occurring human teaching behavior, in which teachers use their bodies to spatially structure the learning environment to direct the attention of...
Cynthia Breazeal, Matt Berlin