The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
As the World Wide Web is growing rapidly, it is getting increasingly challenging to gather representative information about it. Instead of crawling the web exhaustively one has to...
Eda Baykan, Monika Rauch Henzinger, Stefan F. Kell...
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
High-level analog circuit design is a complex problem domain in which evolutionary search has recently produced encouraging results. However, little is known about how to best str...
Jason D. Lohn, Gary L. Haith, Silvano Colombano, D...