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» Evaluating children's gaming experiences
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WWW
2010
ACM
14 years 12 months ago
QuickSuggest: character prediction on web appliances
As traditional media and information devices integrate with the web, they must suddenly support a vastly larger database of relevant items. Many devices use remote controls with o...
Ullas Gargi, Rich Gossweiler
ML
2000
ACM
126views Machine Learning» more  ML 2000»
14 years 11 months ago
Learning to Play Chess Using Temporal Differences
In this paper we present TDLEAF( ), a variation on the TD( ) algorithm that enables it to be used in conjunction with game-tree search. We present some experiments in which our che...
Jonathan Baxter, Andrew Tridgell, Lex Weaver
FDG
2009
ACM
15 years 6 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
FDL
2006
IEEE
15 years 5 months ago
Layered UML Workload and SystemC Platform Models
Future mobile devices will be based on heterogeneous multiprocessing platforms accommodating several currently stand-alone applications. Increasing complexity of both application ...
Jari Kreku, Yang Qu, Juha-Pekka Soininen, Kari Tie...
MIR
2006
ACM
220views Multimedia» more  MIR 2006»
15 years 5 months ago
Robust scene recognition using language models for scene contexts
We propose a robust scene recognition framework using scene context information for multimedia contents. Multimedia contents consist of scene sequences that are more likely to hap...
Ryoichi Ando, Koichi Shinoda, Sadaoki Furui, Takah...