Phoebus is an infrastructure for improving end-to-end throughput in high-bandwidth, long-distance networks by using a “session layer” protocol and “gateways” in the networ...
In the design of hard real-time systems, the feasibility of the task set is one of the primary concerns. However, in embedded systems with scarce resources, optimizing resource us...
Latency-insensitive protocols allow system-on-chip (SoC) engineers to decouple the design of the computing cores from the design of the intercore communication channels while follo...
Peer-to-peer (P2P) systems are slowly moving from application-specific architectures to a generic serviceoriented design framework. The idea is to allow a dynamic collection of P...
We present a demonstration of a multi-agent prototype for distributed planning and coordination in dynamic non-deterministic multi-actor mixed-initiative environments. The system ...