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CORR
2007
Springer
146views Education» more  CORR 2007»
15 years 4 months ago
The Long Term Fate of Our Digital Belongings: Toward a Service Model for Personal Archives
We conducted a preliminary field study to understand the current state of personal digital archiving in practice. Our aim is to design a service for the long-term storage, preserv...
Catherine C. Marshall, Sara A. Bly, Francoise Brun...
JUCS
2008
281views more  JUCS 2008»
15 years 4 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ICSE
2010
IEEE-ACM
15 years 2 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
AIEDAM
2011
14 years 11 months ago
Discovering implicit constraints in design
In familiar design domains, expert designers are able to quickly focus on “good designs”, based on constraints they have learned while exploring the design space. This ability ...
Madan Mohan Dabbeeru, Amitabha Mukerjee
CHI
2011
ACM
14 years 8 months ago
Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama
Providing good education is one of the major challenges for humanity. In many developing regions in the world improving educational standards is seen as a central building block f...
Elba del Carmen Valderrama Bahamóndez, Chri...