Sciweavers

2553 search results - page 281 / 511
» Evaluating machine creativity
Sort
View
AIIDE
2006
15 years 7 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
166
Voted
CCN
2006
137views Communications» more  CCN 2006»
15 years 7 months ago
Impact of sack delay and link delay on failover performance in SCTP
The Stream Control Transmission Protocol (SCTP) was developed to support the transfer of telephony signaling over IP networks. One of the ambitions when designing SCTP was to offe...
Johan Eklund, Anna Brunstrom
DAGSTUHL
2004
15 years 7 months ago
Audition of Web Services for Testing Conformance to Open Specified Protocols
Abstract. A Web Service (WS) is a type of component specifically conceived for distributed machine-to-machine interaction. Interoperability between WSs involves both data and messa...
Antonia Bertolino, Lars Frantzen, Andrea Polini, J...
FLAIRS
2004
15 years 7 months ago
Characterizing Quality of Knowledge on Semantic Web
The Semantic Web is intended for knowledge sharing among agents as well as humans. To achieve this goal, Ontologies, which express knowledge in a certain vitality as well as in a ...
Kaustubh Supekar, Chintan Patel, Yugyung Lee
CCGRID
2010
IEEE
15 years 7 months ago
Energy Efficient Resource Management in Virtualized Cloud Data Centers
Rapid growth of the demand for computational power by scientific, business and web-applications has led to the creation of large-scale data centers consuming enormous amounts of el...
Anton Beloglazov, Rajkumar Buyya