This paper describes a novel method by which a spoken dialogue system can learn to choose an optimal dialogue strategy from its experience interacting with human users. The method...
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...
This paper presents a Feedback Control real-time Scheduling (FCS) framework for adaptive realtime systems. An advantage of the FCS framework is its use of feedback control theory ...
Chenyang Lu, John A. Stankovic, Sang Hyuk Son, Gan...
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
In the social reality, objects communicate with each other by means of assuming roles to establish collaboration, and then can adaptively change their roles to obtain other intera...