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ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
15 years 2 months ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
AAAI
2008
14 years 11 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
AAAI
1998
14 years 10 months ago
Bayesian Network Models for Generation of Crisis Management Training Scenarios
We present a noisy-OR Bayesian network model for simulation-based training, and an efficient search-based algorithm for automatic synthesis of plausible training scenarios from co...
Eugene Grois, William H. Hsu, Mikhail Voloshin, Da...
CGA
2006
14 years 9 months ago
Secrets to Success and Fatal Flaws: The Design of Large-Display Groupware
Large displays are becoming increasingly common technologies in the workplace because of their potential as information displays and collaboration surfaces. Despite its growing ub...
Elaine M. Huang, Elizabeth D. Mynatt, Daniel M. Ru...
ICRA
2010
IEEE
145views Robotics» more  ICRA 2010»
14 years 8 months ago
Reinforcement learning of motor skills in high dimensions: A path integral approach
— Reinforcement learning (RL) is one of the most general approaches to learning control. Its applicability to complex motor systems, however, has been largely impossible so far d...
Evangelos Theodorou, Jonas Buchli, Stefan Schaal