This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Abstract. The shape recognition of an object is important for dexterous manipulation by humans. Therefore, we have developed a haptic display that integrates both electrotactile an...
Katsunari Sato, Hideaki Nii, Naoki Kawakami, Susum...
GAZE-2 is a novel group video conferencing system that uses eye-controlled camera direction to ensure parallaxfree transmission of eye contact. To convey eye contact, GAZE-2 emplo...
Roel Vertegaal, Ivo Weevers, Changuk Sohn, Chris C...
This paper presents a new carrier sensing mechanism called DVCS (Directional Virtual Carrier Sensing) for wireless communication using directional antennas. DVCS does not require ...
Mineo Takai, Jay Martin, Rajive Bagrodia, Aifeng R...