Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
In this paper, a geometric method for estimating the face pose (roll and yaw angles) from a single uncalibrated view is presented. The symmetric structure of the human face is exp...
Robots often incorporate computational models of visual attention to streamline processing. Even though the number of visual attention systems employed on robots has increased dram...
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
This paper evaluates the input performance capabilities of Velocity Threshold (I-VT) and Kalman Filter (I-KF) eye movement detection models when employed for eye-gaze-guided inter...
Do Hyong Koh, Sandeep A. Munikrishne Gowda, Oleg V...