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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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ICRA
2000
IEEE
122views Robotics» more  ICRA 2000»
15 years 2 months ago
Application of a Model-Free Algorithm for the Packing of Irregular Shaped Objects in Semiconductor Manufacture
A Robotic System is being developed to automate the crucible packing process in the CZ semiconductor wafer production. It requires the delicate manipulation and packing of highly ...
Vivek A. Sujan, Steven Dubowsky
VRST
2005
ACM
15 years 3 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
VRML
2003
ACM
15 years 3 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
CHI
2001
ACM
15 years 10 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
ACII
2011
Springer
13 years 10 months ago
Toward a Computational Model of Affective Responses to Stories for Augmenting Narrative Generation
Current approaches to story generation do not utilize models of human affect to create stories with dramatic arc, suspense, and surprise. This paper describes current and future wo...
Brian O'Neill