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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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OOPSLA
2001
Springer
15 years 2 months ago
Points-To Analysis for Java using Annotated Constraints
The goal of points-to analysis for Java is to determine the set of objects pointed to by a reference variable or a reference object field. This information has a wide variety of ...
Atanas Rountev, Ana Milanova, Barbara G. Ryder
HAPTICS
2008
IEEE
15 years 4 months ago
On-Line Interactive Dexterous Grasping
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Matei T. Ciocarlie, Peter K. Allen
95
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VISSYM
2007
15 years 15 days ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...
ICSE
2008
IEEE-ACM
15 years 10 months ago
Performance modeling for service oriented architectures
We present a tool for performance modeling of Service Oriented Architectures (SOAs). As mission-critical use of whole-ofgovernment SOAs become pervasive, the capability to model a...
Paul Brebner
VRML
2009
ACM
15 years 4 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello