Sciweavers

1572 search results - page 174 / 315
» Evaluating the Modeling and Use of Emotion in Virtual Humans
Sort
View
PRESENCE
2007
167views more  PRESENCE 2007»
14 years 9 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
CHI
2009
ACM
15 years 10 months ago
SiteLens: situated visualization techniques for urban site visits
Urban designers and urban planners often conduct site visits prior to a design activity to search for patterns or better understand existing conditions. We introduce SiteLens, an ...
Sean White, Steven Feiner
UCS
2007
Springer
15 years 4 months ago
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...
DATE
2002
IEEE
146views Hardware» more  DATE 2002»
15 years 3 months ago
Automatic Generation of Fast Timed Simulation Models for Operating Systems in SoC Design
To enable fast and accurate evaluation of HW/SW implementation choices of on-chip communication, we present a method to automatically generate timed OS simulation models. The meth...
Sungjoo Yoo, Gabriela Nicolescu, Lovic Gauthier, A...
POLICY
2005
Springer
15 years 3 months ago
A Model for Usage Policy-Based Resource Allocation in Grids
Challenging usage policy issues can arise within virtual organizations (VOs) that integrate participants and resources spanning multiple physical institutions. Participants may wi...
Catalin Dumitrescu, Michael Wilde, Ian T. Foster