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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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AR
2007
204views more  AR 2007»
14 years 10 months ago
Action recognition and understanding through motor primitives
In robotics, recognition of human activity has been used extensively for robot task learning through imitation and demonstration. However, there has not been much work on modeling...
Isabel Serrano Vicente, Ville Kyrki, Danica Kragic...
IUI
2004
ACM
15 years 3 months ago
Usability trade-offs for adaptive user interfaces: ease of use and learnability
An analysis of context-aware user interfaces shows that adaptation mechanisms have a cost-benefit trade-off for usability. Unpredictable autonomous interface adaptations can easil...
Tim F. Paymans, Jasper Lindenberg, Mark A. Neerinc...
HAPTICS
2002
IEEE
15 years 2 months ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill
ICWL
2007
Springer
15 years 4 months ago
Learning How to Dance Using a Web 3D Platform
In this paper we present the European project Open Dance and in particular our contribution to the 3D simulation of folk dances and their presentation on the web. Our aim is to pro...
Nadia Magnenat-Thalmann, Dimitrios Protopsaltou, E...
3DIM
2005
IEEE
14 years 12 months ago
Projection-Based Registration Using a Multi-View Camera for Indoor Scene Reconstruction
A registration method is proposed for 3D reconstruction of an indoor environment using a multi-view camera. In general, previous methods have a high computational complexity and a...
Sehwan Kim, Woontack Woo