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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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2004
Springer
15 years 3 months ago
Coloring Multi-character Conversations through the Expression of Emotions
In this paper we describe how to generate affective dialogs for multiple virtual characters based on a combination of both automatically generated and pre-scripted scenes. This is ...
Patrick Gebhard, Martin Klesen, Thomas Rist
VIP
2000
14 years 11 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
ARGMAS
2009
Springer
15 years 2 months ago
Emotions in Rational Decision Making
Emotions play an important role in human decision making. This often has a beneficial effect, and so it is desirable to explore whether emotions can also play a role in agent dec...
Fahd Saud Nawwab, Trevor J. M. Bench-Capon, Paul E...
89
Voted
AIIDE
2008
15 years 30 min ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
ATAL
2010
Springer
14 years 10 months ago
Evaluating models of speaker head nods for virtual agents
Virtual human research has often modeled nonverbal behaviors based on the findings of psychological research. In recent years, however, there have been growing efforts to use auto...
Jina Lee, Zhiyang Wang, Stacy Marsella