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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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CHI
2009
ACM
15 years 10 months ago
EnsembleMatrix: interactive visualization to support machine learning with multiple classifiers
Machine learning is an increasingly used computational tool within human-computer interaction research. While most researchers currently utilize an iterative approach to refining ...
Justin Talbot, Bongshin Lee, Ashish Kapoor, Desney...
CHI
2000
ACM
15 years 2 months ago
Intelligent gaze-added interfaces
We discuss a novel type of interface, the intelligent gazeadded interface, and describe the design and evaluation of a sample gaze-added operating-system interface. Gaze-added int...
Dario D. Salvucci, John R. Anderson
JAIR
2000
131views more  JAIR 2000»
14 years 9 months ago
An Application of Reinforcement Learning to Dialogue Strategy Selection in a Spoken Dialogue System for Email
This paper describes a novel method by which a spoken dialogue system can learn to choose an optimal dialogue strategy from its experience interacting with human users. The method...
Marilyn A. Walker
EMNLP
2008
14 years 11 months ago
Learning to Predict Code-Switching Points
Predicting possible code-switching points can help develop more accurate methods for automatically processing mixed-language text, such as multilingual language models for speech ...
Thamar Solorio, Yang Liu
LREC
2008
103views Education» more  LREC 2008»
14 years 11 months ago
Learning the Species of Biomedical Named Entities from Annotated Corpora
In biomedical articles, terms with the same surface forms are often used to refer to different entities across a number of model organisms, in which case determining the species b...
Xinglong Wang, Claire Grover