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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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CHI
2009
ACM
16 years 12 days ago
EnsembleMatrix: interactive visualization to support machine learning with multiple classifiers
Machine learning is an increasingly used computational tool within human-computer interaction research. While most researchers currently utilize an iterative approach to refining ...
Justin Talbot, Bongshin Lee, Ashish Kapoor, Desney...
CHI
2000
ACM
15 years 4 months ago
Intelligent gaze-added interfaces
We discuss a novel type of interface, the intelligent gazeadded interface, and describe the design and evaluation of a sample gaze-added operating-system interface. Gaze-added int...
Dario D. Salvucci, John R. Anderson
JAIR
2000
131views more  JAIR 2000»
14 years 11 months ago
An Application of Reinforcement Learning to Dialogue Strategy Selection in a Spoken Dialogue System for Email
This paper describes a novel method by which a spoken dialogue system can learn to choose an optimal dialogue strategy from its experience interacting with human users. The method...
Marilyn A. Walker
EMNLP
2008
15 years 1 months ago
Learning to Predict Code-Switching Points
Predicting possible code-switching points can help develop more accurate methods for automatically processing mixed-language text, such as multilingual language models for speech ...
Thamar Solorio, Yang Liu
LREC
2008
103views Education» more  LREC 2008»
15 years 1 months ago
Learning the Species of Biomedical Named Entities from Annotated Corpora
In biomedical articles, terms with the same surface forms are often used to refer to different entities across a number of model organisms, in which case determining the species b...
Xinglong Wang, Claire Grover