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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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CA
1999
IEEE
15 years 2 months ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn
CE
2007
133views more  CE 2007»
14 years 9 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
CDC
2010
IEEE
114views Control Systems» more  CDC 2010»
14 years 4 months ago
Modeling and evaluation of decision-making dynamics in sequential two-alternative forced choice tasks
The focus of the work in this paper is the evaluation of a model of human decision making relative to experimental data. In sequential two-alternative forced choice decision tasks,...
Caleb Woodruff, Kristi A. Morgansen, Linh Vu, Damo...
ITIIS
2010
343views more  ITIIS 2010»
14 years 4 months ago
Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands
This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is kn...
Junchul Chun, Byungsung Lee
COST
2009
Springer
203views Multimedia» more  COST 2009»
15 years 4 months ago
Multiple Feature Extraction and Hierarchical Classifiers for Emotions Recognition
Abstract. The recognition of the emotional states of speaker is a multidisciplinary research area that has received great interest in the last years. One of the most important goal...
Enrique M. Albornoz, Diego H. Milone, Hugo Leonard...