This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
This paper introduces an approach for graphically visualizing the affective structure of a text document. A document is first affectively analyzed using a unique textual affect se...
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
—Patterns of human encounters, which are difficult to observe directly, are fundamental to the propagation of mobile malware aimed at infecting devices in spatial proximity. We ...
James Mitchell, Eamonn O'Neill, Gjergji Zyba, Geof...
Networked Virtual Environments (NVEs) are computer generated, synthetic worlds that allow simultaneous interactions of multiple participants. IP multicast and application layer mu...