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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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VRST
2004
ACM
15 years 5 months ago
Occlusion handling for medical augmented reality using a volumetric phantom model
The support of surgical interventions has long been in the focus of application-oriented augmented reality research. Modern methods of surgery, like minimally-invasive procedures,...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
VRST
2003
ACM
15 years 5 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
APCHI
2004
IEEE
15 years 3 months ago
Tangible Teleconferencing
This paper describes a teleconferencing application that uses real objects to interact with virtual on-screen content. A variety of tangible interaction techniques can be used to l...
Jörg Hauber, Mark Billinghurst, Holger Regenb...
IJVR
2006
140views more  IJVR 2006»
14 years 12 months ago
Cognitive, Mental and Physical Rehabilitation Using a Configurable Virtual Reality System
This paper describes a unified approach to virtual reality platform and treat this domain as a whole whereas the cognitive, psychological and physical aspects of helping people are...
Barnabas Takacs
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
15 years 4 months ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...