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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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WSC
2004
14 years 11 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
104
Voted
FUZZIEEE
2007
IEEE
15 years 4 months ago
Real-Time Facial Expression Recognition Using a Fuzzy Emotion Model
— This paper presents the fuzzy video based emotion recognition system VISBER, that allows to analyze facial expressions in video sequences. In order to process images in real-ti...
Natascha Esau, Evgenija Wetzel, Lisa Kleinjohann, ...
PCM
2001
Springer
169views Multimedia» more  PCM 2001»
15 years 2 months ago
Emotion Detection from Speech to Enrich Multimedia Content
The paper describes an experimental study on the detection of emotion from speech. As computer based characters such as avatars and virtual chat faces become more common, the use ...
Feng Yu, Eric Chang, Ying-Qing Xu, Heung-Yeung Shu...
71
Voted
ATAL
2009
Springer
15 years 4 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
NN
2008
Springer
104views Neural Networks» more  NN 2008»
14 years 9 months ago
Recognizing emotions expressed by body pose: A biologically inspired neural model
Research into the visual perception of human emotion has traditionally focused on the facial expression of emotions. Recently researchers have turned to the more challenging field...
Konrad Schindler, Luc J. Van Gool, Béatrice...