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HT
2009
ACM
13 years 4 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
PIMRC
2010
IEEE
13 years 4 months ago
Communication cost analysis of MBSFN in LTE
Long Term Evolution (LTE) is the latest step towards the 4th generation (4G) of radio technologies designed to increase the capacity and speed of mobile communications. To support ...
Antonios G. Alexiou, Christos Bouras, Vasileios Ko...
ATAL
2006
Springer
13 years 8 months ago
ReAgents: behavior-based remote agents and their performance
We present a performance analysis of an agent-based middleware system we have developed based on "reAgents," remotely executing agents that enhance the performance of cl...
Eugene Hung, Joseph Pasquale
WOSP
2000
ACM
13 years 10 months ago
Expressing meaningful processing requirements among heterogeneous nodes in an active network
Active Network technology envisions deployment of virtual execution environments within network elements, such as switches and routers. As a result, nonhomogeneous processing can ...
Virginie Galtier, Kevin L. Mills, Yannick Carlinet...
WS
2008
ACM
13 years 6 months ago
Recommendations based on semantically enriched museum collections
This article presents the CHIP demonstrator5 for providing personalized access to digital museum collections. It consists of three main components: Art Recommender, Tour Wizard, an...
Yiwen Wang, Natalia Stash, Lora Aroyo, Peter Gorge...