Sciweavers

32 search results - page 4 / 7
» Evaluating the perceptual realism of animated facial express...
Sort
View
SI3D
2006
ACM
15 years 5 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
IV
2002
IEEE
109views Visualization» more  IV 2002»
15 years 4 months ago
FaceSpace: A Facial Spatial-Domain Toolkit
We will describe a visual development system for exploring face space, both in terms of facial types and animated expressions. Imagine an n-dimensional space describing every huma...
Steve DiPaola
APGV
2004
ACM
176views Visualization» more  APGV 2004»
15 years 5 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...
BCSHCI
2007
15 years 1 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin
CGF
2004
95views more  CGF 2004»
14 years 11 months ago
Hierarchical Retargetting of Fine Facial Motions
We present a novel technique for retargetting captured facial animation to new facial models. We use dense motion data that can express fine motions such as wrinkles. We use a nor...
Kyunggun Na, Moonryul Jung