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» Evaluating user experiences in games
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NETGAMES
2005
ACM
15 years 3 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
58
Voted
CHI
2009
ACM
15 years 10 months ago
Usability, playability, and long-term engagement in computer games
Does usability affect long term user engagement in computer games, or are other factors more influential? This paper explores this issue, discussing an evaluation study that measu...
Alessandro Febretti, Franca Garzotto
NSDI
2008
14 years 12 months ago
Predicted and Observed User Behavior in the Weakest-link Security Game
We aim to advance the understanding of individual security decision-making, by combining formal and behavioral analysis. We sketch a game-theoretic model of security decision-maki...
Jens Grossklags, Nicolas Christin, John Chuang
AAMAS
2012
Springer
13 years 5 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
AAAI
2007
14 years 12 months ago
PhotoSlap: A Multi-player Online Game for Semantic Annotation
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu