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Publication
159views
13 years 9 months ago
Evaluating the Effectiveness of Board Game Usage to Teach GSE Dynamics
When preparing students for an industrial or academic career in software engineering, educational institutions need to address the globally distributed character of the software en...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...
VR
2010
IEEE
198views Virtual Reality» more  VR 2010»
14 years 8 months ago
Virtual Experience Test: A virtual environment evaluation questionnaire
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
ACMACE
2009
ACM
15 years 4 months ago
A game controller based on multiple sensors
A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed t...
Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernh...
82
Voted
CHI
2004
ACM
15 years 10 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
SIGIR
1996
ACM
15 years 1 months ago
Evaluating User Interfaces to Information Retrieval Systems: A Case Study on User Support
Designing good user interfaces to information retrieval systems is a complex activity. The design space is large and evaluation methodologies that go beyond the classical precisio...
Giorgio Brajnik, Stefano Mizzaro, Carlo Tasso