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» Evaluating user experiences in games
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MUM
2004
ACM
99views Multimedia» more  MUM 2004»
15 years 3 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
79
Voted
HCI
2009
14 years 7 months ago
Interpretation of User Evaluation for Emotional Speech Synthesis System
Whether it is for human-robot interaction or for human-computer interaction, there is a growing need for an emotional speech synthesis system that can provide the required informat...
Ho-Joon Lee, Jong C. Park
EUROMICRO
2004
IEEE
15 years 1 months ago
Introducing Agile Methods: Three Years of Experience
The paper summarizes three years of experience of introducing agile practices in academic environments. The perceptions of students from four different academic programs (Diploma,...
Grigori Melnik, Frank Maurer
AVI
2006
14 years 11 months ago
Sticky, smelly, smoky context: experience design in the kitchen
In this position paper I reflect on the challenges to design, set up and evaluate a user experience in hybrid contexts, i.e., physical and digital ones, of everyday life. Categori...
Lucia Terrenghi
IIR
2010
14 years 11 months ago
User Evaluation of Multidimensional Relevance Assessment
In this paper a user evaluation is proposed to assess the effectiveness of systems based on multidimensional relevance assessment. First of all, we introduce our approach to multi...
Célia da Costa Pereira, Mauro Dragoni, Gabr...