Mobile recommender systems have the potential to substantially enrich tourist experiences. As their handling marks a big challenge for ordinary users, its acceptance can only be e...
Marko Modsching, Ronny Kramer, Klaus ten Hagen, Ul...
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Within the EU-funded COMPANIONS project, we are working to evaluate new collaborative conversational models of dialogue. Such an evaluation requires us to benchmark approaches to ...
Nick Webb, David Benyon, Jay Bradley, Preben Hanse...
In this paper, we present the user evaluation results of a Community-centric Music Voting service that relies on a DHT-based P2P network. For each user community, an independent D...
Timo Koskela, Janne Julkunen, Otso Kassinen, Mika ...