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MMM
2005
Springer
108views Multimedia» more  MMM 2005»
15 years 3 months ago
Using Games As a Means for Collaboration
The availability of a good interface for online user collaboration has been a sore point for most collaboration applications to date. While MUD’s, MOO’s, IRC and other chat ap...
Keiran Bartlett, Matthew Simpson
IJCAI
2001
14 years 11 months ago
Leveraging Data About Users in General in the Learning of Individual User Models
Models of computer users that are learned on the basis of data can make use of two types of information: data about users in general and data about the current individual user. Fo...
Anthony Jameson, Frank Wittig
GROUP
2010
ACM
14 years 7 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
AUIC
2005
IEEE
15 years 3 months ago
Beautifying Sketching-based Design Tool Content: Issues and Experiences
With the advent of the Tablet PC and stylus-based PDAs, sketching-based user interfaces for design tools have become popular. However, a major challenge with such interfaces is th...
Beryl Plimmer, John C. Grundy
SERP
2003
14 years 11 months ago
Experiences Developing an E-Whiteboard-Based Circuit Designer
E-whiteboards - large image display surfaces (LIDS) that support data input with pen-based sketching - have become more readily available in recent times. We describe a prototype ...
Ray Liu, Lisa Wong, John C. Grundy