—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
In many cases, practitioners and researchers of HumanComputer Interaction and Usability Engineering rely on users' subjective product quality assessments. Such an assessment ...
: This paper describes a system that helps HCI practitioners and researchers manage and conduct experiments involving context-sensitive handheld applications, particularly related ...