Sciweavers

1700 search results - page 52 / 340
» Evaluating user experiences in games
Sort
View
CORR
2004
Springer
93views Education» more  CORR 2004»
14 years 9 months ago
A Search Relevancy Tuning Method Using Expert Results Content Evaluation
1 The article presents an online relevancy tuning method using explicit user feedback. The author developed and tested a method of words' weights modification based on search ...
Boris Mark Tylevich
NORDICHI
2004
ACM
15 years 3 months ago
Two psychology-based usability inspection techniques studied in a diary experiment
Inspection techniques are widely used during systems design as a supplement to empirical evaluations of usability. Psychology-based inspection techniques could give important insi...
Kasper Hornbæk, Erik Frøkjær
ISMAR
2003
IEEE
15 years 3 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
WWW
2010
ACM
14 years 10 months ago
QuickSuggest: character prediction on web appliances
As traditional media and information devices integrate with the web, they must suddenly support a vastly larger database of relevant items. Many devices use remote controls with o...
Ullas Gargi, Rich Gossweiler
CHI
2008
ACM
15 years 10 months ago
Internalization, qualitative methods, and evaluation
Information Visualization (InfoVis) is at least in part defined by a process that occurs within the subjective internal experience of the users of visualization tools. Hence, user...
Sarah Faisal, Brock Craft, Paul A. Cairns, Ann Bla...