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» Evaluating user experiences in games
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MHCI
2009
Springer
15 years 4 months ago
Usability evaluation of OpenWeb transcoding
This paper describes collaborative work between industry and academia aimed at supporting the design and assessment of a transcoding service to support mobile phone internet brows...
Elizabeth Uruchurtu, Ellie Lockley, Chris Roast, I...
VL
2007
IEEE
134views Visual Languages» more  VL 2007»
15 years 4 months ago
A Comprehensive Evaluation of Workspace Awareness in Software Configuration Management Systems
Workspace awareness has emerged as a new coordination paradigm in software configuration management systems, enabling the early detection of potential conflicts by providing devel...
Anita Sarma, André van der Hoek, David F. R...
EUROITV
2007
Springer
15 years 4 months ago
Focusing on Elderly: An iTV Usability Evaluation Study with Eye-Tracking
Elderly people often experience difficulties using interactive TV. This paper presents the findings of a usability evaluation study in combination with eye-tracking conducted for a...
Marianna Obrist, Regina Bernhaupt, Elke Beck, Manf...
DRM
2006
Springer
15 years 1 months ago
Consumers, fans, and control: what the games industry can teach Hollywood about DRM
Through legislation and technology the film industry has been seeking to fully control usage of the bits it creates; their model is "restrictive" digital-rights manageme...
Susan Landau, Renée Stratulate, Doug Twille...
GECCO
2006
Springer
123views Optimization» more  GECCO 2006»
15 years 1 months ago
The parallel Nash Memory for asymmetric games
Coevolutionary algorithms search for test cases as part of the search process. The resulting adaptive evaluation function takes away the need to define a fixed evaluation function...
Frans A. Oliehoek, Edwin D. de Jong, Nikos A. Vlas...