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» Evaluating user experiences in games
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CHINZ
2007
ACM
15 years 1 months ago
Evaluation of spatial abilities through tabletop AR
Research has been done into improving the means by which we organise and manage information. The usefulness of 2D versus 3D interfaces and environments has also been debated and e...
Moffat Mathews, Madan Challa, Cheng-Tse Chu, Gu Ji...
ECIR
2007
Springer
14 years 11 months ago
Combining Evidence for Relevance Criteria: A Framework and Experiments in Web Retrieval
Abstract. We present a framework that assesses relevance with respect to several relevance criteria, by combining the query-dependent and query-independent evidence indicating thes...
Theodora Tsikrika, Mounia Lalmas
WWW
2009
ACM
15 years 10 months ago
Learning consensus opinion: mining data from a labeling game
We consider the problem of identifying the consensus ranking for the results of a query, given preferences among those results from a set of individual users. Once consensus ranki...
Paul N. Bennett, David Maxwell Chickering, Anton M...
ASSETS
2006
ACM
15 years 3 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
VLC
2008
178views more  VLC 2008»
14 years 9 months ago
An exploration of diversified user strategies for image retrieval with relevance feedback
Given the difficulty of setting up large-scale experiments with real users, the comparison of content-based image retrieval methods using relevance feedback usually relies on the ...
Michel Crucianu, Jean-Philippe Tarel, Marin Fereca...