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» Evaluating user experiences in games
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FDG
2009
ACM
15 years 4 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
PERVASIVE
2007
Springer
15 years 4 months ago
Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness
This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
Mitchell Page, Andrew Vande Moere
ATAL
2010
Springer
14 years 11 months ago
Evaluating directorial control in a character-centric interactive narrative framework
Interactive narrative allows the user to play a role in a story and interact with other characters controlled by the system. Directorial control is a procedure for dynamically tun...
Mei Si, Stacy C. Marsella, David V. Pynadath
TRIDENTCOM
2005
IEEE
15 years 3 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
WWW
2009
ACM
15 years 10 months ago
Search shortcuts: driving users towards their goals
Giving suggestions to users of Web-based services is a common practice aimed at enhancing their navigation experience. Major Web Search Engines usually provide Suggestions under t...
Ranieri Baraglia, Fidel Cacheda, Victor Carneiro, ...