Sciweavers

1700 search results - page 94 / 340
» Evaluating user experiences in games
Sort
View
ASUNAM
2009
IEEE
15 years 4 months ago
An Analytical Way to Find Influencers on Social Networks and Validate their Effects in Disseminating Social Games
As the weight of online social networks (OSNs) which provide powerful means of sharing common interests and communicating has gradually grown up, influencers are also given the gr...
Erica Suyeon Kim, Steve SangKi Han
IUI
2000
ACM
15 years 2 months ago
User studies of an interdependency-based interface for acquiring problem-solving knowledge
This paper describes a series of experiments with a range of users to evaluate an intelligent interface for acquiring problem-solving knowledge to describe how to accomplish a tas...
Jihie Kim, Yolanda Gil
QEST
2008
IEEE
15 years 4 months ago
Approximate Analysis of Probabilistic Processes: Logic, Simulation and Games
We tackle the problem of non robustness of simulation and bisimulation when dealing with probabilistic processes. It is important to ignore tiny deviations in probabilities becaus...
Josée Desharnais, François Laviolett...
HICSS
2006
IEEE
114views Biometrics» more  HICSS 2006»
15 years 3 months ago
Game Theoretical Analysis of Cooperative Sourcing Scenarios
As an emerging trend in outsourcing, cooperative sourcing is the merging of similar processes of several firms when, for example, several banks merge their payments processing and...
Daniel Beimborn, Hermann-Josef Lamberti, Tim Weitz...
WWW
2010
ACM
14 years 10 months ago
Anonymizing user profiles for personalized web search
We study the problem of anonymizing user profiles so that user privacy is sufficiently protected while the anonymized profiles are still effective in enabling personalized web sea...
Yun Zhu, Li Xiong, Christopher Verdery