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INFSOF
2007
185views more  INFSOF 2007»
14 years 9 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
ICDE
2005
IEEE
101views Database» more  ICDE 2005»
15 years 10 months ago
GPIVOT: Efficient Incremental Maintenance of Complex ROLAP Views
Data warehousing and on-line analytical processing (OLAP) are essential for decision support applications. Common OLAP operations include for example drill down, roll up, pivot an...
Songting Chen, Elke A. Rundensteiner
CODES
1996
IEEE
15 years 1 months ago
Partitioning and Exploration Strategies in the TOSCA Co-Design Flow
The TaSCA environment for hardware/software co-design of control dominated systems implemented on a single chip includes a novel approach to the system exploration phase for the e...
Alessandro Balboni, William Fornaciari, Donatella ...
SIGCOMM
2006
ACM
15 years 3 months ago
Planet scale software updates
Fast and effective distribution of software updates (a.k.a. patches) to millions of Internet users has evolved into a critical task over the last years. In this paper, we characte...
Christos Gkantsidis, Thomas Karagiannis, Milan Voj...
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CASCON
1997
208views Education» more  CASCON 1997»
14 years 10 months ago
An architectural approach to building systems from COTS software components
As software systems become increasingly complex to build developers are turning more and more to integrating pre-built components from third party developers into their systems. T...
Mark R. Vigder, John C. Dean