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» Evaluation of Datacasting in the Mobile Environment
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ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
65
Voted
PUC
2007
117views more  PUC 2007»
14 years 9 months ago
Mobile Fair Diary: hybrid interface for taking, browsing and sharing context-aware notes
This paper describes the Mobile Fair Diary (MFD), which is designed to allow a housing fair customer to make a personalized digital recording of his/ her visit to a hectic fairgrou...
Jani Korhonen, Timo Ojala, Annu Ristola, Manne Kes...
PERCOM
2010
ACM
14 years 8 months ago
Service-based development of mobile real-time collaboration applications for Social Networks
—Social Networks will unfold their full potential when connected people are enabled to collaborate - any time, appropriate to the current location, activity and computing environ...
Daniel Schuster, Thomas Springer, Alexander Schill
87
Voted
PERCOM
2007
ACM
15 years 3 months ago
A Performance Evaluation of Ontology-Based Context Reasoning
The CARE middleware aims at supporting contextaware adaptation of Internet services in a mobile computing environment. The CARE hybrid reasoning mechanism is based on a loose inte...
Alessandra Agostini, Claudio Bettini, Daniele Ribo...
AUSAI
2006
Springer
15 years 1 months ago
Modular Bayesian Networks for Inferring Landmarks on Mobile Daily Life
Abstract. Mobile devices get to handle much information thanks to the convergence of diverse functionalities. Their environment has great potential of supporting customized service...
Keum-Sung Hwang, Sung-Bae Cho