The performance of computer systems depends, among other things, on the workload. This motivates the use of real workloads (as recorded in activity logs) to drive simulations of n...
—Scheduling and dispatching are two ways of solving production planning problems. In this work, based on preceding works, it is explained how these two approaches can be combined...
Andreas Beham, Stephan M. Winkler, Stefan Wagner 0...
This paper describes VHDL compilation techniques, embodied in the Auriga compiler [3,14], which facilitate parallel or distributed simulation by embedding evaluation scheduling in...
This paper presents the implementation of an environment for the evolution of one-dimensional cellular automata using a reconfigurable logic device. This configware is aimed at eva...
Agility, speed and flexibility in production networks are required in today's global competition in the flat world. The accuracy of order date delivery promises is a key elem...
Juhani Heilala, Jari Montonen, Arttu Salmela, Pasi...