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» Evaluation of Temporally Scalable Video Coding Techniques
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I3D
2010
ACM
15 years 9 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
ICASSP
2011
IEEE
14 years 3 months ago
Single-frame-based rain removal via image decomposition
Rain removal from a video is a challenging problem and has been recently investigated extensively. Nevertheless, the problem of rain removal from a single image has been rarely st...
Yu-Hsiang Fu, Li-Wei Kang, Chia-Wen Lin, Chiou-Tin...
ICNP
2003
IEEE
15 years 5 months ago
Resilient Peer-to-Peer Streaming
We consider the problem of distributing “live” streaming media content to a potentially large and highly dynamic population of hosts. Peer-to-peer content distribution is attr...
Venkata N. Padmanabhan, Helen J. Wang, Philip A. C...
CN
2007
148views more  CN 2007»
14 years 11 months ago
A rigorous approach to orchestrating grid services
Although conceived for web services, it is shown how BPEL (Business Process Execution Language) can be used to orchestrate a collection of grid services. This is achieved using th...
Kenneth J. Turner, Koon Leai Larry Tan
HPCA
1999
IEEE
15 years 4 months ago
Supporting Fine-Grained Synchronization on a Simultaneous Multithreading Processor
This paper proposes and evaluates new synchronization schemes for a simultaneous multithreaded processor. We present a scalable mechanism that permits threads to cheaply synchroni...
Dean M. Tullsen, Jack L. Lo, Susan J. Eggers, Henr...