Applications running on a mobile and wireless devices must be able to adapt gracefully to limited and fluctuating network resources. The variety of applications, platforms upon w...
Yuri Dotsenko, Eyal de Lara, Dan S. Wallach, Willy...
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...
This paper describes FrTime, an extension of Scheme designed for writing interactive applications. Inspired by functional reactive programming, the language embeds dynamic dataflow...
The ability to walk up to any computer, personalize it, and use it as one's own has long been a goal of mobile computing research. We present SoulPad, a new approach based on...
As multimedia- and group-oriented computing becomes increasingly popular for the users of wireless mobile networks, the importance of features like quality of service (QoS) and mul...