Sciweavers

324 search results - page 15 / 65
» Evaluation of object-oriented design patterns in game develo...
Sort
View
GPCE
2011
Springer
14 years 1 months ago
Comparing complexity of API designs: an exploratory experiment on DSL-based framework integration
Embedded, textual DSLs are often provided as an API wrapped around object-oriented application frameworks to ease framework integration. While literature presents claims that DSL-...
Stefan Sobernig, Patrick Gaubatz, Mark Strembeck, ...
CSCW
2006
ACM
15 years 7 months ago
SIDES: a cooperative tabletop computer game for social skills development
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents with Asperger’s Syndrome pra...
Anne Marie Piper, Eileen O'Brien, Meredith Ringel ...
109
Voted
ECOOP
2004
Springer
15 years 7 months ago
Parametric Aspects: A Proposal
Abstract. Aspect-Oriented Software Development (AOSD) provides better design solutions to problems where Object Oriented Development produces tangled and scattered designs. Neverth...
Jordi Alvarez Canal
123
Voted
SERP
2007
15 years 3 months ago
From Functional Requirements through Test Evaluation Design to Automatic Test Data Patterns Retrieval - a Concept for Testing of
- Functional testing of software dedicated for hybrid embedded systems should start at the early development phase and requires analysis of discrete and continuous signals, where t...
Justyna Zander-Nowicka, Abel Marrero Pérez,...
PUC
2011
14 years 8 months ago
A research methodology for evaluating location aware experiences
Abstract Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games co...
Josephine Reid, Richard Hull 0002, Ben J. C. Clayt...