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» Evaluation of real-time physics simulation systems
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ISDA
2010
IEEE
14 years 7 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
RTCSA
2009
IEEE
15 years 4 months ago
Bounding the Maximum Length of Non-preemptive Regions under Fixed Priority Scheduling
The question whether preemptive systems are better than non-preemptive systems has been debated for a long time, but only partial answers have been provided in the real-time liter...
Gang Yao, Giorgio C. Buttazzo, Marko Bertogna
MMM
2005
Springer
185views Multimedia» more  MMM 2005»
15 years 3 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
RTAS
2002
IEEE
15 years 2 months ago
Achieving End-to-end Predictability in the TAO Real-time CORBA ORB
End-to-end predictability of operations is essential for many fixed-priority distributed real-time and embedded (DRE) applications, such as command and control systems, manufactu...
Irfan Pyarali, Douglas C. Schmidt, Ron Cytron
IJAMC
2010
134views more  IJAMC 2010»
14 years 8 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...