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HPDC
2008
IEEE
15 years 4 months ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
83
Voted
ICS
2005
Tsinghua U.
15 years 3 months ago
Disk layout optimization for reducing energy consumption
Excessive power consumption is becoming a major barrier to extracting the maximum performance from high-performance parallel systems. Therefore, techniques oriented towards reduci...
Seung Woo Son, Guangyu Chen, Mahmut T. Kandemir
89
Voted
PPOPP
2003
ACM
15 years 2 months ago
Improving server software support for simultaneous multithreaded processors
Simultaneous multithreading (SMT) represents a fundamental shift in processor capability. SMT's ability to execute multiple threads simultaneously within a single CPU offers ...
Luke McDowell, Susan J. Eggers, Steven D. Gribble
85
Voted
EGH
2004
Springer
15 years 2 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
HPCA
2006
IEEE
15 years 10 months ago
LogTM: log-based transactional memory
Transactional memory (TM) simplifies parallel programming by guaranteeing that transactions appear to execute atomically and in isolation. Implementing these properties includes p...
Kevin E. Moore, Jayaram Bobba, Michelle J. Moravan...