This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
The Tokyo Institute of Technology team participated in the high-level feature extraction, surveillance event detection pilot and Rushes summarization tasks for TRECVID2008. In the...
Shanshan Hao, Yusuke Yoshizawa, Koji Yamasaki, Koi...
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...
We present a general walk-through point location algorithm for use with general polyhedron lattices and polygonal meshes assuming the usage of nothing more than a simple linked li...
We describe a system for synchronization and organization of user-contributed content from live music events. We start with a set of short video clips taken at a single event by m...